

As for the level design, players will see a lot of copy-pasted levels throughout their journey. The game’s stealth mechanics aren’t responsive and oftentimes succumb to the game’s jank, leaving players better off just shooting their way through a stealth mission. There’s the occasional ambush, raid, and stealth quest but similar to the skills system, there’s a lot to be desired with these encounters. The gameplay loop sees players traveling from map marker to map marker to go on fetch quests they need to progress the story. So using weapons becomes the most viable option available for the moment-to-moment gameplay which in turn makes every character feel the same. That inefficiency is oftentimes due to the clunky combat which has a severe lack of depth. A lot of the character-unique skills aren’t that particularly interesting, efficient, or economical to use. However, the problem lies in how imbalanced the two systems are. So the werewolf can be a gunslinger if the player wishes it so, which sounds like a fun idea. With the exception of a handful of unique skills, all characters have the same skill trees and the same access to weapons. The game makes the questionable choice of allowing these characters to play very similarly. Such distinct characters would normally offer players diversified experiences but Weird West struggles to make these experiences unique.

You play as a bounty hunter, a human-turned-pig man, an archer, a werewolf, and a witch in that order. The player is given the reigns of 5 different characters whose stories intersect in some form. Werewolves, sorcerers, zombies, wendigos, and other monstrosities inhabit this unruly land but it’s also not without your cowboys, gunslingers, trappers, and outlaws. A repetitive gameplay loop, a cast of playable characters with little to no distinction from one another, clunky combat, and a tedious quest system all make Weird West an underwhelming experience.ĭeveloped by the creators of the Dishonored and Prey games under their new company Wolfeye Studios, Weird West is a supernatural reenvisioning of the American myths of the Wild West. It does not store any personal data.For all its immersive sim flourishes, Weird West falls short of being the engrossing experience it promises to be. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly.
